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Most Valuable Games 2
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Most Valuable Games Volume 2 (MVP Publishing)(August 1995).iso
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arcade
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unforgiv
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uh2.bin
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1993-05-10
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346 lines
As you reach the town a little
snake says:
'Hail novice adventurer! You are
still a wimp! Keep trying.'
As you reach the town a little
snake says:
'Hail wimp! You are no longer
the weakest player in the world!'
As you reach the town a little
snake says:
'Hail weakling! You are starting
to get the idea!'
As you reach the town a little
snake says:
'Hail, young adventurer! Keep
it up and you may live to be old!'
You're in town. Little snake says:
'Hail, small-time explorer!
You are almost ready for the
serious stuff!'
You're in town. Little snake says:
'Hail, amateur explorer! You
have been below the 20'th level of
the dungeon! Keep it up!'
You're in town. Little snake says:
'Hail, explorer! You're not a
novice anymore! I'll stop calling
you small time now...'
You're in town. Little snake says:
'Hail, adventurer! You're
becoming a force to be reckoned
with!
You're in town. Little snake says:
'Hail, great adventurer! You
are now a force to be reckoned
with!
You're in town. Little snake says:
'Hail, mighty adventurer! You're
tough!' The town folk cower in
fear as you walk by.
A little snake says:
'Congratulations! Keep this up,
you'll soon qualify for the title
of rank novice!'
A little snake says:
'Congratulations! You are now a
rank novice! Keep it up, and maybe
someday you'll be an amateur!'
A little snake says:
'Congratulations! You are no
longer a rank novice! Now you're
just a novice!'
A little snake says:
'Congratulations! You are no
longer a novice! Now you're a
rank amateur!'
A little snake says:
'Congratulations! You are no
longer a rank amateur! Now you're
just an amateur!'
A little snake says:
'Congratulations! You are no
longer an amateur! Now you're a
beginner!'
A little snake says:
'Congratulations! You are no
longer a beginner! Now you're a
small-time player!'
A little snake says:
'Congratulations! You are no
longer small-time! Now you're a
medium-time player!'
A little snake says:
'Congratulations! You are
getting pretty tough! I may not be
able to insult you much longer!'
A little snake says:
'I think that this would be an
excellent time to stop insulting
you!'
A little snake says:
'I salute you, great leader!
your wish is my command!' The
little snake bows before you.
A little snake can be seen
cowering in a corner as you leave
the inn. It appears to be afraid
to speak to you!
As you leave the temple, you
see a little snake running away.
People and creatures gather around
you trying to touch your feet.
As you leave the temple, you
see a little snake hiding under a
building. The sky opens, and God
complements you on your progress.
So, my worthless little wimpy
opponent! You think you can
challenge me? Come and get me,
make my day!
So you still haven't defeated me
yet? What are you waiting for? Hurry
up, I'm bored and I can't wait to
help you into your coffin!
This is the last message I will
send you. If you can't even defeat
me, you'll be just like the hundreds
who came before you! Ha ha ha ha...
Oh I'm sorry... Did you not realize
that you are not to set foot in my
territory? Well, if you leave and
don't come back, I won't kill you.
Did you not get my last message?
You are not permitted here. This is
my Section, and everyone here does
as I tell them. You must leave NOW!
So you are determined to annoy me.
Well, I have instructed everyone in
this Section to bring me your body.
After they remove a few pieces.
I hope the fact that you passed
successfully through the above two
Sections doesn't lead you to believe
that you are welcome here!
Still in my Section, are you? Just
come and get me... I want to see
what you look like after your arms
and legs have been removed!
What are you waiting for, you bottom
sucking, worm eating, pile of plant
fertilizer (lawyer). Come on down
and end your life quickly!
Well, perhaps you defeated Section
Leaders who live upstairs, but I am
the unquestioned, most powerful
Commander of Module I, fool!
Come, my foolish adventurer, there
is an open space on the wall that is
waiting for your head, and I can not
tolerate improperly decorated rooms!
What, are you chicken, wimp? Get
your weeny behind down here, and let
me fill the space on my wall! I'm
becoming impatient...
Welcome to Module II, future corpse.
I look forward to our friendly chat
together. Please come and join me
for pleasantries...
I am waiting for you to join me for
dinner. I'll provide the wine, you
will provide the meat. Ha ha ha ha
ha!
I give you fair warning, foolish
humanoid! if you dare to come near
me, I shall bludgeon you until no
one would know you were a humanoid!
Still alive, huh. We'll have to see
what we can do about that! Perhaps
the removal of your head will solve
this problem...
I am the Gate-Keeper of Module III.
My job is to destroy you. That means
putting an end to your life. Just
thought I'd let you know.
So, think you're pretty tough, eh?
Blasting your way into my fine home
ignoring that fact that your type is
not allowed here. Good luck, pal!
So another adventurer has come to
donate bones to my collection. I
want you to understand that I
really appreciate your contribution!
I am the Commander of Module III.
You have finally crossed over the
line, and we will no longer play
around with you. We will kill you.
Welcome to Section I, Module IV!
Please feel right at home during
your short stay. Take my word, it
will be short!
Between now and the time you meet
me, please avoid fatty foods. I know
it sounds picky, but I like my steak
lean and tough!
Ahhh, another victim! Let me see...
how many have I done in this week...
Well, I've lost track, but there's
always time for another!
OK, pal! I bet you think you're
a real player now! Well, this is
where things really get hard!
Prepare to be defeated!
What made you think you could enter
Module V, The Land of the Gods? Only
powerful beings belong here! Oh well,
you'll make good target practice.
Come on, kid, let's get it on! This
will be the last fight you ever make
the mistake of entering! It's time
to teach you a lesson!
I've been instructed by the Great
Leader of the Dungeons of the
Unforgiven to terminate you upon
meeting you. Sorry.
So. You've come to battle the Great
One! Are you fully aware of the
consequences of failure? There are
no raises or restores here!
Congratulations on your new life,
young warrior! Be brave, bold,
patient, and cautious, and you may
live to be a great warrior in time!
Welcome to existence, devoted young
worshipper. Be true to your faith
and careful in your battles, and you
will become a great force for good!
Hello, young seeker of truth. You
are blessed by the desire for no
possessions, and you will not need
them. Best of luck...
Welcome to life young wizard! If you
adventure wisely, being sure to keep
your health up, you may one day be
a great and powerful wizard!
Hail, young servant of a higher
power! As a priest, you are blessed
with the ability to both fight and
cast spells. Do both with honor!
Hello, young sage. Best of fortune
as you explore the dungeons, seeking
knowledge, power, and treasure. May
the cards always fall your way!
Hail, young mage! You have chosen to
excel in both the art of battle,
and the skill of magic. Use both and
you will be feared and powerful!
Welcome to MoraffWare's hottest new
game! No prior knowledge is needed,
but brains, guts, and a good supply
of food and drink will help!
A little snake says:
'So you can handle anything, can
you? Now you'll find out why they
call it Dungeons of the Unforgiven!'
HOW TO PLAY: USE ARROW KEYS
TO EXPLORE THE DUNGEON. USE
LADDERS TO DESCEND TO DEEPER,
MORE DANGEROUS PLACES.
IF YOU HAVE A MOUSE, JUST
POINT TO THINGS AND PRESS
BUTTONS TO SEE WHAT HAPPENS.
HIT 'G' TO DISABLE THE MOUSE.
ON THE LEFT IS A MAP SHOWING
THE AREA AROUND YOU. SLANTED
LINES SHOW LADDERS GOING UP
AND DOWN.
USE THE CURSOR KEYS TO MOVE.
UP: FORWARD. LEFT, RIGHT: TURN.
DOWN: TURN AROUND.
HIT F1 FOR MORE INFORMATION.
MONSTERS ARE ONLY FOUND IN
THE DUNGEON. YOU ARE IN THE
TOWN NOW, SO YOU MUST FIND A
LADDER AND GO DOWN IT.
YOUR MISSION: FIND TREASURES
AND MONEY, GAIN POWER BY
DEFEATING MONSTERS, ENJOY
THE FUN AND EXCITEMENT.
YOU NEED HEALTH POINTS TO
STAY ALIVE. IF YOUR HEALTH
POINTS FALL BELOW ZERO, YOU
WILL DIE.
IF YOU ARE DAMAGED, CAST A
CURE BY HITTING 'C' FOR CAST
SPELL, THEN '2' FOR PREP.
SPELL.
TO VISIT AN INN, LOOK FOR
SPECIALLY MARKED SQUARES IN
IN THE TOWN. THEY REPRESENT
INNS, TEMPLES, BANKS, ETC.
PIECE OF ADVICE: WATCH OUT
FOR BLACK OR GREEN MONSTERS.
HE WHO LEARNS TO RUN AWAY
LIVES TO FIGHT ANOTHER DAY.
WHEN YOU FIND WEAPONS OR
ARMOR, REMEMBER TO HIT 'W'
OR 'A' TO ACTUALLY USE THESE
VERY IMPORTANT ITEMS.
PLEASE REGISTER THIS GAME.
WE MAKE OUR LIVING WRITING
GAMES, AND WE NEED YOUR
SUPPORT. (800) 842-4263.
MODULES 2,3,4, AND 5 ARE NOW
AVAILABLE! OPEN A WHOLE NEW
FUTURE FOR YOUR CHARACTER.
CALL NOW... (512) 335-6399.
IN THE OTHER MODULES YOU
WILL BATTLE NEW KINDS OF
MONSTERS AND EXPLORE NEW
DUNGEONS! CAN YOU HACK IT?
YOU ARE BADLY DAMAGED. YOU
SHOULD CURE YOURSELF WITH
THE CURE SPELL OR GO SEARCH
THE TOWN FOR A TEMPLE.
I THINK YOU WON'T SURVIVE THIS
DEEP - THE DEEPER YOU GO, THE
MORE POWERFUL THE MONSTERS,
AND YOU'RE STILL A WIMP!
YOU ARE CARRYING A LOT OF
WEIGHT. THIS ALLOWS MONSTERS
TO TAKE MORE STRIKES AT YOU.
YOU SHOULD DROP SOME JUNK.
YOU ARE READY TO GAIN A LEVEL,
SO GO FIND AN INN IN TOWN, AND
THEN YOU WON'T BE SUCH A
FEEBLE LITTLE CREATURE!
YOU ARE RUNNING LOW ON SPELL
POINTS. YOU CAN REGAIN YOUR
SPELL POINTS BY STAYING AT
AN INN IN THE TOWN.
YOU DON'T FEEL VERY WELL. YOU
SHOULD REALLY TRY TO GET A
CURE DISEASE AT A TEMPLE,
BEFORE YOUR LIMBS ROT OFF.
TRY NOT TO DIE, IT'S BAD FOR
YOUR HEALTH. IF YOU DIE IN
DUNGEONS OF THE UNFORGIVEN,
YOU STAY DEAD!
YOU HAVE BEEN POISONED. FOR
A FEW RUBLES YOU CAN GET A
CURE POISON AT A TEMPLE.
POISON REDUCES CONSTITUTION.
Your mission is to explore vast
dungeons and defeat evil monsters.
The deeper you venture, the more
powerful the monsters.
These dungeons are filled with
brilliant little snakes who help
confused explorers find their way.
Hit 'F1' and they'll come help you!
If you die, buy this game and your
death will be forgiven! Saving is
allowed, but quitting disqualifies
adventurers from the contest.
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